1080p f1 2019 images11/29/2022 Yes, it looks slightly blurrier than CMAA2 but it’s nowhere as awful as what we got in F1 2018.Īll in all, F1 2019 is a really polished PC product. As we can see, the TAA implementation in F1 2019 is great. Thanks to a better implementation of the DX12 API, F1 2019 actually runs faster – on the same hardware – while looking significantly better than F1 2018.įurthermore, and since the TAA implementation was awful in F1 2018, we’ve compared the two different AA settings that Codemasters has included in F1 2019 TAA (left screenshots) and CMAA2 (right screenshots). It’s also really interesting comparing F1 2019 with F1 2018. All of the reflections are amazing, the water spray effects during the rainy races are among the best we’ve ever seen, and there are some really cool raindrops on the camera that are affected by the wind/vehicle movement. Codemasters has improved the game’s lighting system, has used high-quality textures for vehicles and most surfaces, has used an impressive object motion blur effect, and has – in general – created a great looking racing game. Graphics wise, F1 2019 looks absolutely stunning. As for 4K, the only GPU that was able to provide a smooth gaming experience was the NVIDIA GeForce RTX 2080Ti. On the other hand, our AMD Radeon RX Vega 64 and RTX2080Ti had no trouble at all running the game. 1080P F1 2019 IMAGES 1080PIt’s crystal clear that the game does not require a high-end GPU in order to be enjoyed at 1080p and given the fact that it also comes with a wide range of graphics settings, we can safely say that it will scale on a wide range of older GPUs.Īt 2560x1440, our GTX980Ti was able to offer a 60fps, though there were some minor drops to 58fps. This was to be expected as even an AMD Radeon RX580 can run the game with 60fps at 1080p/Ultra High. As such, even those with dated PC systems/CPUs will be able to enjoy the game at 60fps.Īt 1080p, the only GPU that was limited by our RAM frequency was the NVIDIA RTX2080Ti. With Hyper Threading enabled, our simulated dual-core system was able to push a minimum of 57fps and an average of 69fps. With Hyper Threading disabled, our simulated dual-core system was able to run the game with a minimum of 40fps and an average of 52fps at 1080p on Ultra High settings. In order to find out how the game scales on multiple CPU threads, we simulated a dual-core and a quad-core CPU. For our benchmark purposes, we used the Singapore stage in Heavy Rain (which is basically a worst case scenario as the game runs faster in Sunny days). As a result of that, F1 2019 does not require a high-end CPU in order to be enjoyed. There are also options for Advanced Smoke Shadows, Skidmarks Blending, SSRT Shadows and CS Geometry Culling (these last two options are not enabled with the Ultra High Preset so you’ll have to manually enable them).Īfter experimenting with DX12 in F1 2018, Codemasters has decided to support Microsoft’s latest API from the get-go. PC gamers can adjust the quality of Lighting, Post Process, Shadows, Smoke Shadows, Particles, Crowd, Mirrors, Ambient Occlusion, Screen Space Reflections, Texture Streaming, Vehicle Reflections, Weather Effects, Ground Cover and Skidmarks. NVIDIA has not included any SLI profile for this title, meaning that our GTX690 performed similarly to a single GTX680.Ĭodemasters has implemented a wide range of graphics settings to tweak. 1080P F1 2019 IMAGES DRIVERPowered by the latest version of the EGO Engine, it’s time to benchmark this F1 racing sim game and see how it performs on the PC platform.įor this PC Performance Analysis, we used an Intel i7 4930K (overclocked at 4.2Ghz) with 16GB of DDR3 RAM at 2133Mhz, AMD’s Radeon RX580 and RX Vega 64, NVIDIA’s RTX 2080Ti, GTX980Ti and GTX690, Windows 10 64-bit, GeForce driver 430.86 and the Radeon Software Adrenalin 2019 Edition 19.6.2. F1 2019 is the latest part in Codemasters’ F1 video-game series.
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